L1Z1X / Л1З1КС

Faction Abilities

Assimilate

When you gain control of a planet, replace each PDS and space dock that is on that planet with a matching unit from your reinforcements.

Harrow

After each round of ground combat, your ship in the active system may use their BOMBARDMENT abilities against your opponent's ground forces on the planet.

Super-Dreadnought I (Dreadnought)

After each round of ground combat, your ship in the active system may use their BOMBARDMENT abilities against your opponent's ground forces on the planet.

Faction Start

Faction Home

Faction Commodities

Faction Start Technologies

Faction Start Fleet

Starting Fleet

Space Dock

1

PDS

1

Cruiser

1

Carrier

1

Fighters

2

Infantry

4

Faction Flagship & Mech

[0.0.1] (Flagship)

During a space combat, hits produced by this ship and by your DNs in this system must be assigned to non-fighter ships if able.

Annihilator (Mech)

While not participating in ground combat, this unit can use its BOMBARDMENT ability on planets in its system as if it were a ship.

Faction Technologies

Inheritance Systems (YY)

You may exhaus this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites.

Super-Dreadnought II (Dreadnought) (BBY)

Faction Leaders

I48S

2RAM

The Helmsman - Dark Space Navigation

Faction Promissory Note

Cybernetic Enhancements

Cybernetic Enhancements Ω

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